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Belgian Amiga Club - ADF Collection
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BS1 part 60
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Imagemaster d4.adf
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mr_hlp
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\ApAssist
\: - This is the Quick Help for the process panel -
\: ----------------------------------------------------------
\: Written by David E. Patterson
\: ----------------------------------------------------------
\font topaz.font 8
\tc 1
\wr
\lj
\dd "imh_descriptor"
\index "hlp_index/index"
\toc "hlp_toc/toc"
\help "aa_help/help
\node "mr_standard"
\title "Standard Adjustments"
\next "mr_rgb"
\prev ""
The standard adjustments panel gives the user the opportunity to change the
image fidelity. Some of the options in this panel include changing the
contrast, brightness, hue, gamma, and many more.
\endnode
\node "mr_rgb"
\title "RGB Corrections"
\next "mr_filters"
\prev "mr_standard"
This panel contains slide gadgets to adjust the RGB intensity, contrast, and
brightness.
\endnode
\node "mr_filters"
\title "Filters"
\next "mr_geometric"
\prev "mr_rgb"
This panel contains many different types of filters that you may wish to use
on an image.
\endnode
\node "mr_geometric"
\title "Geometric Transformations"
\next "mr_special_fx"
\prev "mr_filters"
This panel contains tools for geometrically transforming a selected area of
the primary buffer.
\endnode
\node "mr_special_fx"
\title "Special Effects"
\next "mr_analysis"
\prev "mr_geometric"
This panel contains many special processing effects including: warp morphing,
relief, asterize, water color, and many more.
\endnode
\node "mr_analysis"
\title "Analysis"
\next "mr_resize"
\prev "mr_special_fx"
The Analysis tools will not affect the image you are working on in any way.
Instead, these tools quantify certain aspects about the image or a selected
area within the image. Some of the available analysis options include;
\{ \ts i \tc 10 Histogram Evaluation\tc 1 , \tc 10 Calculate Area\tc 1 , and
\tc 10 Count Colors\tc 1 . \}
\endnode
\node "mr_resize"
\title "Re-sizing and Clipping"
\next "mr_scientific"
\prev "mr_analysis"
Re-sizing and Clipping could very well be the most important tool in \{ \ts b
Imagemaster R/t\} . Clipping out anew region will create a new buffer. This
new buffer is an entirely seperate entity from the original buffer, with the
exception that the "clipped" buffer knows which image it came from. If the
original image is removed from memory, the clip will no longer know which
buffer it came from.
The creation of a clip (new buffer) will bring up a selection menu for the
new buffer. Here you will be given the opportunity to specify if the new
buffer should replace the primary, become the secondary, and many other
choices. As with other buffer creations, how you assign the buffer is
dependent upon what your needs are. For Example, if you wanted to remove
a border around an image, the clipped buffer would most likely replace the
primary buffer.
It is also important to remember that with each new buffer you create \{ \ts
i will need memory to hold it. \} It is very easy to run out of memory,
especially when you create many or large "clipped" buffers. It is always
important to remember how much memory you have left, because in some cases,
especially with WB 1.3, you may cause a system crash. The easiest solution
to any memory shortage problem is to add more memory.
\endnode
\node "mr_scientific"
\title "Scientific Functions"
\next "mr_setblend"
\prev "mr_resize"
This panel contains functions for arithmetic and scientific manipulations of
the primary image.
\endnode
\node "mr_setblend"
\title "Set Blend"
\next "mr_unsharpmask"
\prev "mr_scientific"
The blending panel is one of \{ \ts b Imagemaster R/t\} 's most powerful
tools. The blend function gives you control over how certain operations are
mixed into the primary image. In this panel your image will appear as a
square with four graphs and some buttons inside it. There are three ways to
set the graphs; by hand, by preset buttons provided by \{ \ts b Imagemaster
R/t\} , or loading a \{ \tc 15 .ipb \} blend file. Graphs may be copied and
swapped amongst each other by using the provided controls. There is also the
option of creating a scaled blend graph. As with the rest of \{ \ts b
Imagemaster R/t\} the best way to understand blend controls are to use them.
Remember, the posibilities are limitless.
It is important to remember that each of the graphs should be looked at from
left to right. The left edge specifies where the edge begins (left, right,
top, or bottom), and the right is always the center. The up and down arrows
will flip the graph vertically, and the horizontal arrows will flip the graph
horizontally. There are also controls for copying the graphs. There is also
a lock control to lock the graph so that no changes can occur.
\endnode
\node "mr_unsharpmask"
\title "Unsharp Masking"
\next "mr_definecolor"
\prev "mr_setblend"
This will produce a blended effect, when selected, on any operation. This
makes use of blending to produce a better image.
\endnode
\node "mr_definecolor"
\title "Define Color"
\next "mr_setgradient"
\prev "mr_unsharpmask"
This tool will allow you to select an area, and \{ \ts b Imagemaster R/t \}
will define the color used in the color keying operations. Also, the average
and variance from the standard deviation, of the selected area, will be
displayed.
\endnode
\node "mr_setgradient"
\title "Set Gradient"
\next "mr_makemask"
\prev "mr_definecolor"
This control allows you to set the color for the middle, left, right, top,
and bottom of a gradient. This can be used for a \{ \ts i \tc 10 Gradient
Fill \} found in the \{ \ts i \tc 10 Special Effects \} panel. The \{ \ts i
\tc 10 Gradient Fill \} tool uses blend settings, and an unlimited amount of
variations on how the selected area will be filled.
See Also: \{ \ts b \tc 15 \link "Gradient Color Fill" "mrx_hlp/mrx_gradfill"
\}
\endnode
\node "mr_makemask"
\title "Make Mask"
\next "mr_printarea"
\prev "mr_setgradient"
This function allows you to specify a region, without executing a function on
it. This is very useful for use with macros. For example, you could make a
mask, and then invoke a macro to preform multiple transformations on the
selected area. This function allows you to have the maximum amount of
process automation and user-specification in an area.
\endnode
\node "mr_printarea"
\title "Print Area"
\next "mr_cmyk"
\prev "mr_makemask"
This button, when pressed, will print a area that you select. If the area
selected is non-rectangular then the borders will appear in white.
\endnode
\node "mr_cmyk"
\title "CMYK Adjustments"
\next ""
\prev "mr_printarea"
The CMYK adjust panel performs adjustments to your image using the four
standard ink colors used in the printing industry. The ink mixture can be
adjusted to match your printing scenario. For example, you may specify that
your \{ \tc yellow Yellow \} ink actually has 90% \{ \tc yellow yellow \} and
10% \{ \tc magenta magenta\} . When you then increase the \{ \tc yellow
Yellow LEVEL\} , the image will be changed so that just more \{ \tc yellow
Yellow \} ink will be used in the final print.
Four operations : \{ \ts b LEVEL, DENSITY, CONTRAST,\ts n \- and \ts b LIMIT \}
provide complete control to the final printed quality of your image.
\{ \nw
\{ \ts b \tc 15 LEVEL\} \- - for shifting the overall ink density or brightness
without changing any relative differences.
\{ \ts b \tc 15 DENSITY\} \- - for applying a ratio of change to ink density.
\{ \ts b \tc 15 CONTRAST\} \- - applies the normal contrast operation to your inks.
\{ \ts b \tc 15 LIMIT\} \- - eliminates any ink densities above or below a
specified value. \}
Additionally all these operations can be applied to any combination of your
\{ \tc cyan Cyan\tc 1 , \tc magenta Magenta\tc 1 , \tc yellow Yellow\tc 1 ,
and Black inks; and they can be specifically applied to the Shadow, Mid-tone
or Highlight colors in your image or to all of it.\}
\endnode